PCL
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NearestNeighbor pixel interpolation. More...
#include <PixelInterpolation.h>
Public Member Functions | |
NearestNeighborPixelInterpolation ()=default | |
NearestNeighborPixelInterpolation (const NearestNeighborPixelInterpolation &)=default | |
String | Description () const override |
Public Member Functions inherited from pcl::PixelInterpolation | |
PixelInterpolation ()=default | |
PixelInterpolation (const PixelInterpolation &)=default | |
virtual | ~PixelInterpolation () |
virtual bool | IsThreadSafe () const |
template<class P , class T > | |
Interpolator< P > * | NewInterpolator (const T *data, int width, int height, bool unclipped=false) const |
NearestNeighborPixelInterpolation uses the nearest neighbor interpolation algorithm (NearestNeighborInterpolation) to interpolate pixel values as the nearest neighbor source pixels.
Definition at line 352 of file PixelInterpolation.h.
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default |
Constructs a NearestNeighborPixelInterpolation object.
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default |
Copy constructor.
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inlineoverridevirtual |
Returns a descriptive text string for this pixel interpolation.
Implements pcl::PixelInterpolation.
Definition at line 368 of file PixelInterpolation.h.