PCL
|
Bicubic B-spline pixel interpolation. More...
#include <PixelInterpolation.h>
Public Member Functions | |
BicubicBSplinePixelInterpolation ()=default | |
BicubicBSplinePixelInterpolation (const BicubicBSplinePixelInterpolation &)=default | |
String | Description () const override |
Public Member Functions inherited from pcl::PixelInterpolation | |
PixelInterpolation ()=default | |
PixelInterpolation (const PixelInterpolation &)=default | |
virtual | ~PixelInterpolation () |
virtual bool | IsThreadSafe () const |
template<class P , class T > | |
Interpolator< P > * | NewInterpolator (const T *data, int width, int height, bool unclipped=false) const |
BicubicBSplinePixelInterpolation uses the bicubic B-spline interpolation algorithm (BicubicBSplineInterpolation) to interpolate pixel values from the nearest sixteen neighbor pixels.
Definition at line 598 of file PixelInterpolation.h.
|
default |
Constructs a BicubicBSplinePixelInterpolation object.
|
default |
Copy constructor.
|
inlineoverridevirtual |
Returns a descriptive text string for this pixel interpolation.
Implements pcl::PixelInterpolation.
Definition at line 614 of file PixelInterpolation.h.