PCL
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Bilinear pixel interpolation. More...
#include <PixelInterpolation.h>
Public Member Functions | |
BilinearPixelInterpolation ()=default | |
BilinearPixelInterpolation (const BilinearPixelInterpolation &)=default | |
String | Description () const override |
Public Member Functions inherited from pcl::PixelInterpolation | |
PixelInterpolation ()=default | |
PixelInterpolation (const PixelInterpolation &)=default | |
virtual | ~PixelInterpolation () |
virtual bool | IsThreadSafe () const |
template<class P , class T > | |
Interpolator< P > * | NewInterpolator (const T *data, int width, int height, bool unclipped=false) const |
BilinearPixelInterpolation uses the bilinear interpolation algorithm (BilinearInterpolation) to interpolate pixel values from the nearest four neighbor pixels.
Definition at line 420 of file PixelInterpolation.h.
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default |
Constructs a BilinearPixelInterpolation object.
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default |
Copy constructor.
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inlineoverridevirtual |
Returns a descriptive text string for this pixel interpolation.
Implements pcl::PixelInterpolation.
Definition at line 436 of file PixelInterpolation.h.