You can weaken the noise, but you can't get rid of it, it's too dominant relative to the structures. I think the total exposure time is clearly too short.
If there are R,G,B channels, denoise before ChannelCombinaton, as Adam said.
Otherwise my way: inverted Lum Mask to protect stars and nebulae, Curves Transformation and at R, possibly also S, decrease intensity.
Then denoise, e.g. MLT, k-sigma tresholding. It is important to preserve the weak fog structures. At the latest, however, if you set the background to a normal level, it will be difficult to display them clearly.
More exposure time!
Gerhard