PCL
SphericalRotation.h
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7 // pcl/SphericalRotation.h - Released 2024-06-18T15:48:54Z
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51 
52 #ifndef __PCL_SphericalRotation_h
53 #define __PCL_SphericalRotation_h
54 
56 
57 #include <pcl/Defs.h>
58 
59 #include <pcl/Optional.h>
60 #include <pcl/Point.h>
61 
62 /*
63  * Based on original work contributed by AndrĂ©s del Pozo.
64  */
65 
66 namespace pcl
67 {
68 
69 // ----------------------------------------------------------------------------
70 
77 class PCL_CLASS SphericalRotation
78 {
79 public:
80 
81  constexpr static double Tolerance = 1.0e-05;
82 
86  SphericalRotation() = default;
87 
91  SphericalRotation( const SphericalRotation& ) = default;
92 
113  SphericalRotation( double lon0, double lat0, double phi0, double theta0, double phip,
114  const Optional<double>& thetap );
115 
119  SphericalRotation& operator =( const SphericalRotation& ) = default;
120 
125  DPoint NativeToCelestial( const DPoint& np ) const;
126 
131  DPoint CelestialToNative( const DPoint& cp ) const;
132 
133 private:
134 
135  double m_latpole;
136  double m_alphaP;
137  double m_deltaP;
138  double m_phiP;
139  double m_cosdeltaP;
140  double m_sindeltaP;
141 };
142 
143 // ----------------------------------------------------------------------------
144 
145 } // pcl
146 
147 #endif // __PCL_SphericalRotation_h
148 
149 // ----------------------------------------------------------------------------
150 // EOF pcl/SphericalRotation.h - Released 2024-06-18T15:48:54Z
A generic point in the two-dimensional space.
Definition: Point.h:100
Rotation in spherical coordinates.
SphericalRotation(const SphericalRotation &)=default
DPoint CelestialToNative(const DPoint &cp) const
SphericalRotation(double lon0, double lat0, double phi0, double theta0, double phip, const Optional< double > &thetap)
DPoint NativeToCelestial(const DPoint &np) const
PCL root namespace.
Definition: AbstractImage.h:77