PCL
CanvasColor.h
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6 // ----------------------------------------------------------------------------
7 // pcl/CanvasColor.h - Released 2024-06-18T15:48:54Z
8 // ----------------------------------------------------------------------------
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51 
52 #ifndef __PCL_CanvasColor_h
53 #define __PCL_CanvasColor_h
54 
56 
57 #include <pcl/Defs.h>
58 
59 namespace pcl
60 {
61 
62 // ----------------------------------------------------------------------------
63 
77 class PCL_CLASS CanvasColor
78 {
79 public:
80 
84  CanvasColor() = default;
85 
89  CanvasColor( const CanvasColor& ) = default;
90 
94  CanvasColor& operator =( const CanvasColor& ) = default;
95 
103  void GetCanvasColor( float& v0, float& v1, float& v2 ) const
104  {
105  v0 = canvasColor[0]; v1 = canvasColor[1]; v2 = canvasColor[2];
106  }
107 
115  void GetCanvasColor( float& v0, float& v1, float& v2, float& v3 ) const
116  {
117  v0 = canvasColor[0]; v1 = canvasColor[1]; v2 = canvasColor[2]; v3 = canvasColor[3];
118  }
119 
127  void GetCanvasColor( float* v ) const
128  {
129  v[0] = canvasColor[0]; v[1] = canvasColor[1]; v[2] = canvasColor[2]; v[3] = canvasColor[3];
130  }
131 
139  void SetCanvasColor( float v0, float v1, float v2 )
140  {
141  canvasColor[0] = v0; canvasColor[1] = v1; canvasColor[2] = v2; canvasColor[3] = 1;
142  }
143 
151  void SetCanvasColor( float v0, float v1, float v2, float v3 )
152  {
153  canvasColor[0] = v0; canvasColor[1] = v1; canvasColor[2] = v2; canvasColor[3] = v3;
154  }
155 
162  void SetCanvasColor( const float* v )
163  {
164  canvasColor[0] = v[0]; canvasColor[1] = v[1]; canvasColor[2] = v[2]; canvasColor[3] = v[3];
165  }
166 
171  void SetCanvasColor( float v )
172  {
173  canvasColor[0] = canvasColor[1] = canvasColor[2] = canvasColor[3] = v;
174  }
175 
176 protected:
177 
178  // Normalized floating-point sample values. Note that to the purpose of this
179  // structure float provides enough accuracy, even for DImage.
180  float canvasColor[ 4 ] = {}; // red/gray, green, blue, alpha
181 };
182 
183 // ----------------------------------------------------------------------------
184 
185 } // pcl
186 
187 #endif // __PCL_CanvasColor_h
188 
189 // ----------------------------------------------------------------------------
190 // EOF pcl/CanvasColor.h - Released 2024-06-18T15:48:54Z
A set of color values used to fill free or unused areas of images.
Definition: CanvasColor.h:78
void SetCanvasColor(float v0, float v1, float v2, float v3)
Definition: CanvasColor.h:151
void SetCanvasColor(const float *v)
Definition: CanvasColor.h:162
CanvasColor()=default
void GetCanvasColor(float &v0, float &v1, float &v2) const
Definition: CanvasColor.h:103
void GetCanvasColor(float &v0, float &v1, float &v2, float &v3) const
Definition: CanvasColor.h:115
CanvasColor(const CanvasColor &)=default
void SetCanvasColor(float v)
Definition: CanvasColor.h:171
void GetCanvasColor(float *v) const
Definition: CanvasColor.h:127
void SetCanvasColor(float v0, float v1, float v2)
Definition: CanvasColor.h:139
PCL root namespace.
Definition: AbstractImage.h:77