Milky way - One Shot Image - Take II

Alejandro Tombolini

PixInsight Ambassador
From one of the best skyes of Argentina, in San Rafael, province of Mendoza.

I was in a star party and only had with me the camera and a little tripode, then, I tried a cuople of image.
This is a single image unguied, and ofcourse the stars are lines, but when resampled is almost imperseptible.
Canon 5DIII - ISO 12800 - Exposure: 30 seconds - F/D 6,44 - Focal Length 24 mm

As I do not have masters for this ISO, I integrated 50 bias of ISO 6400 to generate the MaserBias and use a single 20 minutes darks to calibrate as I have a line that need to be corrected with a dark.

VL_001.png


Debayer of te calibrated image and correct some Cold and Hot pixels

VL_002.png

VL_003.png


There were needed two DBE to correct the gradients. (I do not use flats for calibration)

VL_004.png

VL_005.png


Generate a preview representative of the background to be used as Reference Image in Background Neutralization Tool

VL_006.png


Generate a preview of the main part of the galaxy to be used as Reference Image for White Reference in Color Calibration and the same preview as before to be used as Reference Image for Background Reference

VL_007.png


Now the key cuestion here is generate a mask that allow to process the sky without afecting the mountains and viceversa.
For that I clone the image and apply consecutivelly Morfological transformations and smoothnees with ATWT until have a good diferenciation between sky and mountains that allow range mask to generate what I am looking for.

VL_008.png

VL_009.png

VL_010.png

VL_011.png

VL_012.png

VL_013.png

VL_014.png


Now I will work protecting the mountains. First apply the formula to elimiante darks holes.

VL_015.png


Transfer STF to the HT tool and apply

VL_016.png


Noise reducction: to green

VL_017.png


Chrominance noise reduction in big scales

VL_018.png


Saturation with CurvesTransformation

VL_019.png


Noise reduction in one pixel layer using MultiscaleMedianTransform tool

VL_020.png


Chrominance nose reduction in  layers from two to eight pixels

VL_021.png


A little more contrast with ATWT

VL_022.png


Curves to correct colors (a and b)

VL_023.png


Exponential transformation to smoothnees the background

VL_024.png


Now I need a more located chrominance noise reduction, for that I will generate a mask that protect at the same time the mountains and the brigh part of the sky.

Extract Luminance, invert and apply curves and ATWT to smoth a little

VL_025.png


Then, with PixelMath add the luminance and the previous RangeMask

VL_026.png


Now apply chrominance noise reduction in the background

VL_027.png


Protecting now the sky with the first range mask, apply HT to the mountains (Transfer the STF to the HT tool)

VL_028.png


Reduce red in the sky protecting the mountains.

Noise reduction to smooth the background using ACDNR

VL_029.png


Rotate 90? Counter-Clockwise and resample

VL_030.png


Add signature

VL_031.png


Final image:

Proxima+Sur+Via+lactea+1600x1059.jpg


Saludos, Alejandro.
 
Thats a gorgeous image Alejandro.

I have been thinking for a while to get a SLR for this sort of imagery. Its spectacular stuff.

Regards

Julian
 
Alejandro, I'm fond of this type of astrophotography (the reason I started AP) and this really reinforces that.  I use an Astrotrac with my DSLR and have just started putting together a 10 image mosaic of the Milky Way.  This tutorial will be a terrific asset in processing those images and serve as further inspiration in what can be achieved.

Craig
 
Hi Alejandro,

Glorious image and extremely helpful tutorial. Amazing what you can do with one unguided shot.

Tel
 
Alejandro. What an absolute delight. I want to follow this through with one of my own images, step by step. Thank you for sharing this.
 
Alejandro-
Beautiful Milky Way shot and great tutorial.
Thinking of trying some shots in this direction.
Thanks,
-Jeff
 
From one of the best skyes of Argentina, in San Rafael, province of Mendoza.

I was in a star party and only had with me the camera and a little tripode, then, I tried a cuople of image.
This is a single image unguied, and ofcourse the stars are lines, but when resampled is almost imperseptible.
Canon 5DIII - ISO 12800 - Exposure: 30 seconds - F/D 6,44 - Focal Length 24 mm

As I do not have masters for this ISO, I integrated 50 bias of ISO 6400 to generate the MaserBias and use a single 20 minutes darks to calibrate as I have a line that need to be corrected with a dark.

VL_001.png


Debayer of te calibrated image and correct some Cold and Hot pixels

VL_002.png

VL_003.png


There were needed two DBE to correct the gradients. (I do not use flats for calibration)

VL_004.png

VL_005.png


Generate a preview representative of the background to be used as Reference Image in Background Neutralization Tool

VL_006.png


Generate a preview of the main part of the galaxy to be used as Reference Image for White Reference in Color Calibration and the same preview as before to be used as Reference Image for Background Reference

VL_007.png


Now the key cuestion here is generate a mask that allow to process the sky without afecting the mountains and viceversa.
For that I clone the image and apply consecutivelly Morfological transformations and smoothnees with ATWT until have a good diferenciation between sky and mountains that allow range mask to generate what I am looking for.

VL_008.png

VL_009.png

VL_010.png

VL_011.png

VL_012.png

VL_013.png

VL_014.png


Now I will work protecting the mountains. First apply the formula to elimiante darks holes.

VL_015.png


Transfer STF to the HT tool and apply

VL_016.png


Noise reducction: to green

VL_017.png


Chrominance noise reduction in big scales

VL_018.png


Saturation with CurvesTransformation

VL_019.png


Noise reduction in one pixel layer using MultiscaleMedianTransform tool

VL_020.png


Chrominance nose reduction in layers from two to eight pixels

VL_021.png


A little more contrast with ATWT

VL_022.png


Curves to correct colors (a and b)

VL_023.png


Exponential transformation to smoothnees the background

VL_024.png


Now I need a more located chrominance noise reduction, for that I will generate a mask that protect at the same time the mountains and the brigh part of the sky.

Extract Luminance, invert and apply curves and ATWT to smoth a little

VL_025.png


Then, with PixelMath add the luminance and the previous RangeMask

VL_026.png


Now apply chrominance noise reduction in the background

VL_027.png


Protecting now the sky with the first range mask, apply HT to the mountains (Transfer the STF to the HT tool)

VL_028.png


Reduce red in the sky protecting the mountains.

Noise reduction to smooth the background using ACDNR

VL_029.png


Rotate 90? Counter-Clockwise and resample

VL_030.png


Add signature

VL_031.png


Final image:

Proxima+Sur+Via+lactea+1600x1059.jpg


Saludos, Alejandro.
Alejandro, great tutorial and results! I know this is a zillion years old thread, but what newer processes, for noise reduction and other tools you would use in 2024 version. Thanks again for the rundown.
 
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