I'm experiencing a quirk and I'm not sure if it's with cameras, DSLRs, or my Sony A-99 in particular. I thought it was with my flats, but now I think it affects my lights too; perhaps it's an issue with the sky!
The issue manifests itself nearly at the end of my processing, so it's quite a pain to experiment with combinations of processing. I'm hoping that anyone here will know what I'm talking about and/or have some tips to eliminate it.
For my setup, I try to aim for around 30-50s exposures which usually means that I need an ISO somewhere from 800-1600 and a somewhat open aperture; full-open would be 5.6 and I can usually get 8 or 10. At 300mm, the lens has a fair amount of vignetting which is the main source of this problem, I believe. Fully open, it's basically a gradient starting at the center of the frame, but where I'm at there's a nice flat circle almost constrained by the vertical region of the image, and it fades off starting from there.
I made a small flat-box, but I've also tried sky-flats with the same issue. The main source of this issue is that not all of my frames come out with the same illumination. If I 'blink' the flats I notice a flicker as most of the frames vary slightly in their brightness, and a handful of them get quite a bit brighter or darker. I thought this might be the fact that they're shot around 1/400s and slight variations of the shutter might show this, but it happens on 30s light frames as well! This is a problem because I can see that the vignetted portions of the frames do not change that much, but this central circle varies more intensely.
So, I pre-process the flats and lights and there's not much to show here. You can slightly see the pattern in the rejection maps as there's a central circle that's rather consistent and more/less rejections with the gradient outwards. Since I usually have 200+ frames I'm using the Linear Fit rejections. I've tried Local Normalization by my best/average frame and it slightly changes the issue but it's still there.
With a fully-integrated light frame, the issue is very slightly noticeable. There's a mostly flat illumination profile, but there's a darker ring where the vignetting would start. After the background extraction the issue is fully pronounced. At this point I have to be super careful with the extraction process to try to get that ring included and make it smoother. The corners are fine, the center is fine, but where the center starts to vignette outward there's a ring where there were, I guess, inconsistent rejections.
Has anyone seen or overcome this? I have a few ideas to try with rejections and normalizations, but since the issue is not really noticeable until the post-processing it takes a lot of time and space to experiment. I've attached a recent example of a post-background-extraction where this issue is most present.