hi bill, the green is normal for almost every OSC out there, not just your camera. it's kind of a visual artifact generated by the STF process, which uses the statistical properties of the image (noise) to compute an auto-stretch. because almost every OSC has 2 green pixels per bayer quad which get averaged together during debayering, the green channel has 1.4x the SNR of the other channels. if you run STF with channels locked, the image ends up looking green due to the stronger SNR there.
in order to use STF on such images, you can unlock the channels, and you'll get a more balanced image.
ABE/DBE are simply normalizing the backgrounds as part of how the defaults are set up. since ABE/DBE are probably the first things you should do to an image before color calibration, you're doing the right thing.
the next step after that is to use BackgroundNeutralization, which after DBE/ABE may not change too much, but it's still the right thing to do.
after that you use ColorCalibration to fix the white point.
I'm sure there is a tutorial on this in Pixinsight Resources.
after your background is proper (either the DBE or BN step) be sure to re-lock the channels in STF because you don't want to know STF's idea of what the image "should" look like - you want to see what it "really" looks like.
after you've stretched the image then of course STF does not matter any more since you can see the image without any STF applied.
rob