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Messages - drmikevt

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1
General / Re: Starnet Problem
« on: 2019 October 02 08:35:24 »
Can I ask a Starnet++ question, please?  I've been running it through the Terminal on Mac since (I think) there is no PI module for Mac.  Is there any benefit to running Starnet as a PI module as opposed to saving the file and running it externally?  Does the file still have to become a 16bit TIFF when using the module within PI? 

Thanks
Mike

2
General / Re: Masked stretch and big star appearance
« on: 2019 September 18 17:21:50 »
I can't say if its a good idea or not - its just what I sometimes do.  Of course, its going to work better if you're using a refractor as opposed to something with a spider. 

3
General / Re: Masked stretch and big star appearance
« on: 2019 September 18 07:33:20 »
Depending on how much you are trying to stretch and the saturation of the stars during capture this artifact may be unavoidable.  When this happens to me, I make a mask of the larger stars and apply a very mild Convolution to the cores to smooth them back out again.  It works quite well. 

Mike

4
General / Re: Question about combining two RGB images
« on: 2019 March 06 18:21:41 »
Since you're used to the program that shall not be named, there is also this:  https://pixinsight.com/forum/index.php?topic=3902.msg26785#msg26785

Mike

5
Maybe a change that makes sense is to  literally force you to create a custom name for the process icon.  So, when you create a process icon, what if it didn't automatically call  it 'process43', but instead was a was a blank line  with a cursor already ready for text input.  So you can just drag the triangle and release on the workspace to create the process icon and then be able to immediately start typing to create the name instead of having to select the process, choose 'rename', and then rename. 

It would seem that if the intent in naming it 'process43' is to force us to rename it to something useful, and if the vast majority of PI users rename the icon to something useful- why not just allow that to happen from the get-go?

Mike

6
Thank you, Juan.  On further reflection and testing, I think this occurred with the crashing that I was experiencing (adding the script, but then PI crashing without quitting normally). It is behaving normally now.  My apologies....

On another note, I have been able to *sometimes* re-create a crash I reported in the Bug forum by having an ArcsinhStretch preview window open, tracking it in HT and then trying to adjust the black point in HT.  Twice in a row it crashed as soon as I touched the black point, but now I can't get it to do it again....  I'll report back if I can figure out how to crash it every time. 

Mike

7
I know that the GAME script is not officially supported.  I have a copy in the scripts folder.  I can add it  to the scripts menu, but after every restart it disappears from the menu and I have to add it again. Not a huge problem, but is this expected behavior for unofficial scripts at this point?  I think this changed in 1.8.6. 

Thanks
Mike

8
Hello.  I want to transfer an image from one project to another and retain its full process history.  Is that possible?  If so, I don't know how and would appreciate some advice.

Thanks
Mike

9
Gallery / M31 HaLRGB
« on: 2019 February 17 19:44:10 »
Data was gathered in 2017 but just reprocessed with the continuum map method of adding Ha.  Suggestions for improvement welcome. 
SV80ST.8x/QSI683wsg-8
18 hours total


10
Bug Reports / Re: Crashing since Mojave update
« on: 2019 February 16 14:13:23 »
Juan

Thanks.  I DO think that the crash occurred while the HT tool was interacting with a real time preview, most likely using the black point slider, which I've been doing a lot of lately as I experiment with Arcsinhstretch, so that was open as well (most likely).  Going forward, if it happens again, I will be sure to note the exact steps that lead to the crash.  At this point, I'd only be guessing.  Another point of note is the that I am currently working with a project that is about 80Gb so there may be memory handling issues at play (but I really have no idea).

Hopefully, I won't be in touch!

Mike

11
Bug Reports / Re: Crashing since Mojave update
« on: 2019 February 16 07:51:36 »
Another crash report.

 Juan, should I continue to post these?  Is this a known issue?

Mike

12
Is it considered best practice to carefully set the  reference image before running image integration?  This is a topic that does not get discussed much. 

Is it the case that the median of the stacked image will depend on the reference image?  I would think that other parameters like FWHM and ECC are a little more absolute based on the data. 

If you do choose the reference image manually, what do you think makes the best reference?

Thanks for any guidance
Mike

13
Bug Reports / Re: Crashing since Mojave update
« on: 2019 February 13 20:16:22 »
Yes, it was fine under high Sierra for a long time.  Then, out of the blue, it crashed twice in a short period of time.  I posted about it below and Juan said that updating to Mojave would fix the issue  (whatever it is/was).  I don't know if the latest crash is the same problem or not. 

2017 MBP 2.8Ghz i7, Radeon Pro 555/Intel HD Graphics  630

I don't know if this could be an issue, but I noticed that after updating, the 'auto graphics switching' option was turned back on.  I just turned it off.  I know that option can be an issue with TSX, so maybe it makes a difference here....

Mike

14
Bug Reports / Crashing since Mojave update
« on: 2019 February 13 12:21:50 »
I updated the computer to the latest version of Mojave, as recommended.  Unfortunately, I'm still having random crashes.  It does not seem tied to a particular process.  Report is attached.

Is this also a known issue?

Mike

15
Bug Reports / Re: Crash Report
« on: 2019 February 10 14:25:00 »
Thank you for the advice.   

It used to be that updating the Mac OS was automatic - newer was ALWAYS better.  But, more recently things are not as straightforward.  Hopefully, Mojave is a winner.  Fingers crossed.

Mike

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