Thank you Nick. Two things:
1) The DBE image is for some unknown reason overstretched. Here is an example of how to remove the overstretch: Open DBE image, open STF process, make sure the track view 'check' icon is enabled and the DBE image is the active window, click on STF's wrench icon, you will see on the top row the numbers 0.005630, 0.002633, 1.0. Change the first two to 0.0014, 0.015, leave the last 1.0. These changes will lighten the image and reduce the stretch. This is only a quick example, you can tweak the numbers and/or move the STF sliders as you wish, of course.
2) The denoising is too aggressive. I am guessing that this is because ImageIntegration used widely varying frame normalization parameters, and the MureDenoise is not able to track these differences sufficiently well. Please try setting the script's Variance Scale parameter to say 0.7 and denoising once again.
Basically, if you zoom way into red_MURE, with the appropriate STF, you will see a slight checkerboard pattern in adjacent pixels. Checkboarding indicates over denoising. Note, problems like this can happen if the script's detector parameters are set incorrectly (ie, Gain and Gaussian noise). If you have not already done so you can run the script MureDenoiseDetectorSettings as a double check for these values.
Mike