Author Topic: PixelMath Subtraction question  (Read 4946 times)

Offline melvov

  • Newcomer
  • Posts: 15
PixelMath Subtraction question
« on: 2013 March 07 02:28:18 »
Hi,

Just wondering if there are some advance tools to help out here.
I have a very noisy DSLR image IC443 with a peculiar noise pattern. I also imaged a galaxy with a lot of background showing the same noise.
So I tried just to subtract  the galaxy image from IC443. OK sounds crazy but the pattern was gone leaving a nice silky background.
The problem is that the stars   and galaxy itself in galaxy image was also subtracted leaving black holes. The question is how to remove stars and galaxy from a linear unstretched image or how to leave just background

Mark

Offline georg.viehoever

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2132
Re: PixelMath Subtraction question
« Reply #1 on: 2013 March 07 04:56:20 »
- Do your flats show the same pattern? Maybe you can use these to fix the problem.
- You may be able to create an image that does not show stars by just integrating unaligned light frames. If you did dither your light frames, you should be able to get rid of the stars, while leaving the background pattern.
- Use the search function of the forum to find some ideas for star removal. However, I think its going to be difficult to remove stars completely without introducing new artifacts.
Georg
Georg (6 inch Newton, unmodified Canon EOS40D+80D, unguided EQ5 mount)

Offline Carlos Milovic

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2172
  • Join the dark side... we have cookies
    • http://www.astrophoto.cl
Re: PixelMath Subtraction question
« Reply #2 on: 2013 March 07 06:38:54 »
Is it a periodical pattern? Is it not corrected with darks?
Regards,

Carlos Milovic F.
--------------------------------
PixInsight Project Developer
http://www.pixinsight.com

Offline georg.viehoever

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2132
Re: PixelMath Subtraction question
« Reply #3 on: 2013 March 07 06:41:16 »
Did you calbrate your data (flat, dark, bias)? Did you try the CanonBandingReduction script (if it is this kind of noise)? Maybe you can provide a screenshot showing the kind of patterns you have.
Georg
Georg (6 inch Newton, unmodified Canon EOS40D+80D, unguided EQ5 mount)

Offline melvov

  • Newcomer
  • Posts: 15
Re: PixelMath Subtraction question
« Reply #4 on: 2013 March 07 09:20:54 »
Yes, I used flats and darks.
It's not kind of noise where Canon banding script will help

Here is the image:

http://www.astrobin.com/34798/

Mark

Offline georg.viehoever

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2132
Re: PixelMath Subtraction question
« Reply #5 on: 2013 March 07 10:37:17 »
Yes, I used flats and darks.
And bias? If not: Strongly recommended...
Georg (6 inch Newton, unmodified Canon EOS40D+80D, unguided EQ5 mount)

Offline melvov

  • Newcomer
  • Posts: 15
Re: PixelMath Subtraction question
« Reply #6 on: 2013 March 07 10:44:27 »
Well, I see but it's unlikely to add this noise.

Mark

Offline Carlos Milovic

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2172
  • Join the dark side... we have cookies
    • http://www.astrophoto.cl
Re: PixelMath Subtraction question
« Reply #7 on: 2013 March 07 11:21:17 »
Are you talking about that medium/large scale structures that are crossing in diagonal? Because the high frequency noise seems pretty normal to me.
Regards,

Carlos Milovic F.
--------------------------------
PixInsight Project Developer
http://www.pixinsight.com

Offline melvov

  • Newcomer
  • Posts: 15
Re: PixelMath Subtraction question
« Reply #8 on: 2013 March 07 11:57:16 »
Correct, diagonal noise.

Mark

Offline Carlos Milovic

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2172
  • Join the dark side... we have cookies
    • http://www.astrophoto.cl
Re: PixelMath Subtraction question
« Reply #9 on: 2013 March 07 12:22:28 »
Do you have flexure between the scopes, that are reflected in the same direction? Do you see these structures on the individual frames or only in the integrated one? If so, are them consistent between frames, or just random?
Regards,

Carlos Milovic F.
--------------------------------
PixInsight Project Developer
http://www.pixinsight.com

Offline melvov

  • Newcomer
  • Posts: 15
Re: PixelMath Subtraction question
« Reply #10 on: 2013 March 07 12:45:26 »
Well, it's unlikely to have flexure. It's shown in each frame.
I'm still wondering if there is a way to leave just background without stars.

Mark

Offline Carlos Milovic

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2172
  • Join the dark side... we have cookies
    • http://www.astrophoto.cl
Re: PixelMath Subtraction question
« Reply #11 on: 2013 March 07 12:53:46 »
If it is shown in each frame, then try taking super flats. Just point near to the zenith, far away from deep sky objects, and take images as long as your light frames. Use a very high dither distance. Later, integrate the image using and aggressive rejection to high values, to delete all stars (of course, do not align them).

Another alternative could be to use Fourier analysis... but I took a look at the image, and did not see any obvious source for that noise.

BTW, I would increase the exposure times... 200" seems pretty low to me. I'm using an f/4.9 scope, and my subs are of 750" (under very dark skies)
Regards,

Carlos Milovic F.
--------------------------------
PixInsight Project Developer
http://www.pixinsight.com

Offline melvov

  • Newcomer
  • Posts: 15
Re: PixelMath Subtraction question
« Reply #12 on: 2013 March 08 10:10:57 »
Thanks Carlos,

This is an  interesting idea. I'll try.
200 seconds with LPS filter is everything I can get imaging over the city.

Mark

Offline Carlos Milovic

  • PTeam Member
  • PixInsight Jedi Master
  • ******
  • Posts: 2172
  • Join the dark side... we have cookies
    • http://www.astrophoto.cl
Re: PixelMath Subtraction question
« Reply #13 on: 2013 March 08 11:17:19 »
Ok. Just make sure that your background sky level is high enough, so you are above the readout noise, and thermal noise is not that important. Also, remember that you will not be able to extract dim features without long enough exposures. It is not the same 1x 100s than 100x 1s. ;)
Regards,

Carlos Milovic F.
--------------------------------
PixInsight Project Developer
http://www.pixinsight.com