Author Topic: What is benefit of multiple iterations in HDRWavelets?  (Read 4357 times)

Offline LD

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What is benefit of multiple iterations in HDRWavelets?
« on: 2007 November 13 12:59:13 »
Hello again!
I have been finding HDRWavelet an addictive tool on objects with a great variety of structure sizes. However, I am not quite grasping the application of multiple iterations--when and how they make a difference. The example mentions that it will help to make a "flat" image above certain frequencies, but I don't understand the term "flat" in this instance. Is there a rough rule-of-thumb to keep in mind? Also, not sure when to employ "spline" versus "peak" etc.
Thanks for any help,
Larry

Offline Juan Conejero

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What is benefit of multiple iterations in HDRWavelets?
« Reply #1 on: 2007 November 13 13:46:24 »
Hi Larry,

Indeed HDRWaveletTransform is very addictive :) Wait to see the new tutorial (due tomorrow), where we describe a detailed, step-by-step processing example that uses this tool, among others. The results are outstanding.

Basically, multiple HDRWT iterations can be used to cause a stronger effect. But be aware that it's easy to overprocess an image in this way, so use multiple iterations with care.

With more than one iteration, you can also check the inverted option. Inverted iterations means that the process alternates between applying the HDRWT algorithm to dark and bright image structures. This is useful to prevent excessive darkening in the shadows. By default (with one iteration or no inversion), only bright structures are affected.

The term "flat" here means that the HDRWT algorithm tends to uniformize the distribution of brightness in the image. Imagine an image of M42. If we plot brightness versus position on a straight line that crosses the image, the extremely bright core of M42 would be represented as a tremendous "mountain". After applying HDRWT, the mountain would be much easier to climb, and the valleys would be higher. After several HDRWT iterations, we'd end with a sort of plateau.

What makes HDRWT so powerful is its multiscale nature: it flattens the image up to a given scale, which corresponds to the number of layers parameter. The more layers, the larger structures will be flattened. Of course, each image is different and requires different parameters.

An interesting option is to apply HDRWT several times at different scales. For example, you can try with a first application at 6 layers and a second one at 4 layers. This would apply the algorithm to a wider range of image structures.
Juan Conejero
PixInsight Development Team
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Offline C. Sonnenstein

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What is benefit of multiple iterations in HDRWavelets?
« Reply #2 on: 2007 November 13 14:50:59 »
Hi Larry:

As Juan says, multiple iterations can be use to increase the HDRWT amount. But there are some times when you need the opposite, decreasing HDRWT intensity. The easiest way is to work with a simple mask by creating a new gray-scale image, setting the weight and height dimensions as active image and finally adjusting the initial values.

Cheers,
Carlos Sonnenstein

Offline LD

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What is benefit of multiple iterations in HDRWavelets?
« Reply #3 on: 2007 November 14 05:11:39 »
Carlos and Juan,
Thank you for the "mini" tutorial.
Larry