Hi,
Trying to resync myself with the forum, which isn't an easy task!
Specifically on using previews for LRBG combine
No problem at all to use previews; LRGBCombination is a previewable process in PixInsight.
As for the LRGB vs RGB thing, just to state my opinion clear:
- LRGB: Good to save time. This is true as long as RGB is shoot binned; when shooting unbinned L and RGB, the savings are marginal IMO.
- LRGB: Bad for quality. Assuming unbinned data, an independent L does not provide more resolution. At the contrary, it may provide less resolution since it has been acquired through a much wider band pass filter.
- LRGB: Problems to achieve a good match between luminance and chrominance.
- LRGB: More limitations to work with linear data. LRGB combinations are usually performed in the CIE L*a*b* and CIE L*c*h*, which are nonlinear. It is true that a linear LRGB combination is doable in PixInsight, though, working in the CIE XYZ space.
- RGB: Perfect match between luminance and chrominance, by nature. No worries about luminance structures without chrominance support, and vice-versa.
- RGB: A synthetic luminance has the important advantage that we can choose an arbitrary set of weights for the calculation of the luminance (with RGB working spaces in PixInsight). We can define a set of luminance weights that maximize
information representation on the luminance, understanding information as
data that supports significant object structures).
...and the merits(?) of processing individual channels (NR etc) BEFORE combining..?
If you insist in doing LRGB, you must process your L and RGB images apart (RGB is
one image). The reason is that LRGBCombination works in the CIE L*a*b* and CIE L*c*h* spaces, as noted above. As these spaces are nonlinear, the inputs of LRGBCombination should be nonlinear images, that is, stretched images.
A linear LRGB combination is perfectly possible in PixInsight, however. You must perform it "manually" in the CIE XYZ space with transformations in a linear RGB working space. This is somewhat complex and has several implications. If you're interested, I can write a full description, but I'd recommend you to stay away of these things for now.
If you shoot RGB (welcome!), then there is no need to work on separate RGB images. Join them into a single RGB image as soon as possible. More at the contrary, you can easily complicate things by working out each channel apart.
Keep this in mind: a RGB image is
one image, not three images together. A RGB pixel is a vector with three components, that is, a single mathematical object.