Hi Rick
Thank you so much for taking the time to do that, really appreciate it and was interesting to see the settings you made. Am unsure how you decided on the points, would be interested to know.
I made the changes and the DBE image looked a lot better. I then did PhotometricColourCalibration and looked okay. After MLT for noise reduction I went to make non linear- this where I had an issue. I have always done an automatic stretch with the ScreenTransferFunction, and then applied that to HT and then HT to the image. After PCC, I cancelled the STF stretch, and then repeated it, something I do , unsure why, anyway it showed up a lot of colour gradients which was disappointing. So I was thinking maybe this method of doing things is not the best way.
I then decided to try MaskStretch instead, and that produced a much better result as far as gradients. Then image wasn't quite as bright, but looked better I thought. I'm now questioning to the best way to make non-linear, as I think it has been causing me a lot of problems.
Anyway, I then used TGVdenoise, HDRMT, LH, MT, and curves to produce the image in the attached screenshot, which is a lot better than how things turned out previously.
Any comments would be appreciated.
Thanks again Rick
Peter