Hello, Folks.
I am processing Andromeda using the fantastically well-written and presented online tutorial by Kayron - thanks, Kayron.
I know a little bit about what I am doing and am still trying to figure things out.
In case of pixel rejection during integration, I am not sure if I should necessarily do that. In the attached image of when I enable pixel rejection, it looks like a lot of data may be getting tossed out. Should I be concerned? Should I disable pixel rejection?
Thanks
Farzad