Rick and Rob are right (of course). Here is a presentation that explains much of this:
http://www.astrosurf.com/jordigallego/articles.htmlHere was my take away from that presentation. As a first step in Pixel Rejection, before running your selected rejection algorithm, run ImageIntegration with No Rejection selected. After the run is complete, scroll up a bit in the Process Console readout to see the parameters for the run. There you will find a number labeled “Reference Noise Rejection”. That is the ideal you are trying to duplicate with your rejection algorithm. Anything less and you are leaving excess noise in your image; but at some point you start rejecting valid data. The key is to find the sweet spot.
Rerun the tool, but this time with the rejection method selected and set with your starting settings. After the run, see how close you are to that ideal by again checking the results in the Process Console report. Tweak the settings (primarily the high setting) until you get as close as you can to that ideal. At that point you have maximized what ImageIntegration can do for you. Keep in mind, if you start getting the same or very similar numbers as you set the high or low numbers to values closer to zero (i.e. with greater rejection), pick the highest settings (those farthest from zero) that are close to the ideal so that you maximize noise elimination while also maximizing retained valid data.
Best,
Jim