Hi Mike,
Bug confirmed. This should not happen with any interpolation algorithm.
This is one of the weirdest things I've seen in a long time. Since the artifacts are variable and the problem is intermittent, It looks like the typical thread synchronization error. However, the bug happens exactly the same way with parallel execution disabled. With only one thread running one would expect the same result on each execution, so something very strange is happening.
Thank you for detecting this problem. I'll investigate and fix it as soon as possible.