The interfase is almost the same as in ColorSaturation. You draw a curve that represents atenuations or amplifications. There are two extra comboboxes, where you select the reference channel (for the horizontal axis) and the target channel.
In fact, if you select the reference to be the Hue, and the target the Saturation, then this process will be quite the same as ColorSaturation (although, the function used to scale values is different).
As I said, another use could be modifying the Saturation, using the luminance as reference. This way, you may increase saturation in stars or bright features, while reducing saturation on the background.
You should try it, and experiment with other combinations. Maybe we find useful, for example, modifying the CIE b channel using the X as reference. Who knows?