Hello all, I got some weird results using the batch pre-processing script and I can't seem to figure out why. The pixel rejection maps for the resulting master light frame show a lot of artifacts that look like what you would get if you took a long exposure during a windy night. I can assure you none of the lights I took have this issue, so I can't figure out where this is coming from. I have attached the low-rejection map, which has been stretched. Has anyone else had this problem or have a guess as to what is going on? Thanks!
-Joe