Author Topic: What rejection algorithm for dithered sky flats?  (Read 3258 times)

Offline Bmegdal

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What rejection algorithm for dithered sky flats?
« on: 2014 June 27 12:11:13 »
I understand the recommendation to use aggressive percentile clipping for sky flats, but wonder if this still applies if dithering is used, or could better algorithms be used in the dithered case?

- Barry

Offline vicent_peris

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Re: What rejection algorithm for dithered sky flats?
« Reply #1 on: 2014 June 27 12:35:49 »
Hi Barry,

Skyflats should be always dithered to have all the stars in separate positions. If you don't make dithering, you'll have severe artifacts in you master flat frames. Therefore, the recommendation for percentile clipping applies to dithered sky flats.

Best regards,
Vicent.

Offline Bmegdal

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Re: What rejection algorithm for dithered sky flats?
« Reply #2 on: 2014 June 27 14:08:11 »
OK, thanks.  Makes sense now that I think more about it.

Offline mads0100

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Re: What rejection algorithm for dithered sky flats?
« Reply #3 on: 2014 June 28 15:43:03 »
Does turning off tracking count as dithering?

Offline Geoff

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Re: What rejection algorithm for dithered sky flats?
« Reply #4 on: 2014 June 28 16:09:22 »
Does turning off tracking count as dithering?
Any procedure that slightly changes the position of the image on the sensor is equivalent to dithering.
Geoff
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Offline mads0100

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Re: What rejection algorithm for dithered sky flats?
« Reply #5 on: 2014 July 03 16:46:50 »
Thanks Geoff!