I have a set of light frames that have varying amounts of tree shadows in them due to a tree blocking the sky at the end of some imaging sessions. They cover less than 10% (worst case) of the frame, so I would like to use them in the full stack, but ImgInt doesn't seem to reject them fully. There is always a residual pattern after DBE that becomes apparent after stretching.
My theory,at this point, is the edges of the shadow area aren't dark enough so the shadows aren't fully rejected even when setting the rejection thresholds down to a value of 1 (which ruins the SNR of the entire stack anyway). The stack is 72 light frames with masters for darks, flats and bais. There are only 10 frames which have a portion of their frame covered by a tree shadow, so I'm wondering if there's a way to force this area to be rejected while still using the remaining 90%+ of the frame.
I was thinking a clone stamp of the affected area with black (ie. 0) might be a way to do it, but where do I get a source of something completely black to use as the source of the stamp? Is there a way to "paint" black over a random area in these 10 frames?
Is this idea worth pursuing or are there other ways to accomplish this?
Thanks, Craig