Author Topic: HaLRGB  (Read 11880 times)

Offline Jack Harvey

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Re: HaLRGB
« Reply #15 on: 2010 September 22 07:41:13 »
Jeff  Yep that wavelets did increase your resolution.  Personally I do not believe it is too "sharpened" but you have to be careful as you can go too far with this tool.

Andrea  I am certainly not a guru but the method I have outlined above works extremely well for me.  It is a bit complicated but avoids that dreaded salmon color and works for combined both Ha and Oiii data.
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Offline jeffweiss9

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Re: HaLRGB
« Reply #16 on: 2010 September 22 08:03:18 »
Jack-
  ATWT is a neat tool I hadn't used before. I did do HDRWT but it clearly needed some more late-stage sharpening.  I'll be playing with that some more as I don't think its quite there yet (plus maybe trying it on some previous images).

Andrea-
  Here's an outline of Tony Hallas' HaLRGB method I wrote for someone else:
  The method's goals are to get the most out of the Ha as luminosity and also as color support for the luminosity it brings to your LRGB: First you do your best (PI for me) on the Ha, RGB and Lum channels (real 1x1 Lum with long exposure for me). In PS, you then make an "Ha as Red" of the Ha by colorizing etc with a Hue and Saturation adjustment layer and flatten. Then you start the HaLRGB with the RGB as base layer and bring in the Lum on top of it in Lum mode, and immediately darken it with curves to avoid wash out. Next you bring in the Ha in Luminosity mode with opacity ~50%. Then you put on top the "Ha as Red" channel in lighten mode and immediately apply curves to bring up the color support for the Ha contribution largely in the shadows. He sets the curve so the bright region of the RGB is unaffected. It is left showing some of the blue tinge in those regions from the Hbeta that accompanies the Ha. So the Ha is basically contributing in the shadows where there was little or no LRGB. Once that is done, he moves the "Ha as Red" level under the Ha luminosity layer (which deepens the color). Finally, for yet richer color he duplicates the now-topmost Ha Luminosity layer with the duplicate put into soft light blend mode at ~50% opacity. Then with all 5 layers, apply final tweaks to different ones to satisfaction.

  I've seen similar procedures elsewhere with different variants of the blending modes and order of the layers, but it is nice to have layers to twiddle all the knobs while you're watching.  I understand Juan is working on layers for PI which probably would be the easiest way to do this type of method, assuming they also include these, or similar, blending modes.

-Jeff
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Offline lucchett

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Re: HaLRGB
« Reply #17 on: 2010 September 22 13:49:32 »
Jack, you are definetely in my "Gurus list"!!
The technique you are using works for sure, your images state this clearly.

What I wanted to say is that collating the info from the forum has worked well for me in the past, and at list reading the posts from you, Vicent and others I improved my techinque.

With Ha blending I couldn't do the same: if I put everything together  I am still a bit confused.
I've tried your way but I still can't manage to match the star size in ha with the one of RGB and a green color cast is clear.
may be I havent' found the right alpha factor.

Jeff: thanks for sharing

Offline Niall Saunders

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Re: HaLRGB
« Reply #18 on: 2010 September 22 17:00:58 »
Quote
[Yeah I know it is uncropped and a couple of stars need some attention-it is not a final ver. yet<G>]

Yep, you're right Jack - a truly mediocre image that needs some attention - N O T

I'm already waiting to see how it develops - nice pixels for a cowboy ;)
Cheers,
Niall Saunders
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Offline Jack Harvey

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Re: HaLRGB
« Reply #19 on: 2010 September 22 18:22:16 »
Thanks guys,  Need to cogitate on this for a week or so before I decide if it is done<G>.  Appreciate the kind words!
Jack Harvey, PTeam Member
Team Leader, SSRO/PROMPT Imaging Team, CTIO