ApproximateLinearTransform() const override | pcl::SplineWorldTransformation | inlinevirtual |
Clone() const override | pcl::SplineWorldTransformation | inlinevirtual |
Direct(const DPoint &pW) const override | pcl::SplineWorldTransformation | inlinevirtual |
GetSplineErrors(double &xWI, double &yWI, double &xIW, double &yIW) const | pcl::SplineWorldTransformation | inline |
GetSplineLengths(int &xWI, int &yWI, int &xIW, int &yIW) const | pcl::SplineWorldTransformation | inline |
HasGridInterpolations() const | pcl::SplineWorldTransformation | inline |
ImageControlPoints() const | pcl::SplineWorldTransformation | inline |
InitializeGridInterpolations(const Rect &rectI, int deltaI=16) | pcl::SplineWorldTransformation | inline |
Inverse(const DPoint &pI) const override | pcl::SplineWorldTransformation | inlinevirtual |
IsEmpty() const override | pcl::SplineWorldTransformation | inlinevirtual |
NativeControlPoints() const | pcl::SplineWorldTransformation | inline |
NumberOfControlPoints() const | pcl::SplineWorldTransformation | inline |
operator=(const SplineWorldTransformation &)=default | pcl::SplineWorldTransformation | |
operator=(SplineWorldTransformation &&)=default | pcl::SplineWorldTransformation | |
PropertyPrefix() | pcl::SplineWorldTransformation | inlinestatic |
Serialize(ByteArray &data) const | pcl::SplineWorldTransformation | |
SimplifierRejectFraction() const | pcl::SplineWorldTransformation | inline |
SimplifiersEnabled() const | pcl::SplineWorldTransformation | inline |
SplineOrder() const | pcl::SplineWorldTransformation | inline |
SplineWorldTransformation(const Array< DPoint > &controlPointsW, const Array< DPoint > &controlPointsI, float smoothness=__PCL_WCS_DEFAULT_SPLINE_SMOOTHNESS, const FVector &weights=FVector(), int order=__PCL_WCS_DEFAULT_SPLINE_ORDER, bool enableSimplifier=__PCL_WCS_SURFACE_SIMPLIFIER_DEFAULT_ENABLED, float simplifierRejectFraction=__PCL_WCS_SURFACE_SIMPLIFIER_DEFAULT_REJECT_FRACTION) | pcl::SplineWorldTransformation | inline |
SplineWorldTransformation(const PropertyArray &properties, const LinearTransformation &linearIW=LinearTransformation::Null()) | pcl::SplineWorldTransformation | |
SplineWorldTransformation(const ByteArray &data, const LinearTransformation &linearIW=LinearTransformation::Null()) | pcl::SplineWorldTransformation | inline |
SplineWorldTransformation(const SplineWorldTransformation &)=default | pcl::SplineWorldTransformation | |
SplineWorldTransformation(SplineWorldTransformation &&)=default | pcl::SplineWorldTransformation | |
ToProperties() const | pcl::SplineWorldTransformation | |
TruncatedControlPoints() const | pcl::SplineWorldTransformation | inline |
Version() const | pcl::SplineWorldTransformation | inline |
WorldTransformation()=default | pcl::WorldTransformation | |
WorldTransformation(const WorldTransformation &)=default | pcl::WorldTransformation | |
~SplineWorldTransformation() override | pcl::SplineWorldTransformation | inline |
~WorldTransformation() | pcl::WorldTransformation | inlinevirtual |